zuloodistribution.blogg.se

Slender the eight pages 20 dollar mode
Slender the eight pages 20 dollar mode










The page is often on the door of the building, on the side you should be approaching. Next is the pickup truck with a small building. I suggest tapping your sprint button every 2 seconds, although adjust to your taste and experiences. The page is most often found on the back of the truck, but can also be found on the sides or hood. Continue on your path, towards the tanker truck. Always make sure you have enough to get away should you get spooked. Assuming you are alive, and your pants remain unsoiled, you will definitely need to use a bit of sprint now. The page can be on the side you enter on OR the far side, but is rarely if ever in the middle. At this point, Slender IS either at your entry point of the tunnel or closer. The tunnel page will be tacked to the wall, and can blend in so be wary. Take a left onto the dirt path and head for the tunnel. If you see the page, grab it and start considering that sprint button. You should still be able to see if the page is there on the inside of the pillars while still being able to make a wide enough turn at the end to go around the other set of pillars. Bang a right out of there and the six pillars should be next, on your left.Īpproach from the outside of the left pillars. Approach the wall from the right, do a strafing circle around it, collect the page if necessary, and leave, never turning back. You want to stick to the dirt paths especially with the latest update, which allows ol' Slendy to appear IN FRONT of you, but behind something like a tree, making every forest a maze of NOPE.Turning around is NOT suggested, and the game can be beaten without ever actually seeing the man. Head to the dirt path at the 3 o'clock position next. The page can either be on the end of the tankers lined up parallel to each other, or on the side of the perpendicular tanks. These are the next scariest obstacles, but Slender man is still slow as molasses at 1 page. The tanks are directly outside the bathroom. Don't skip the chair unless you already have the note. It is easy to get scared and skip checking the chair. The page can be tacked onto the wall, or sitting on a chair in the far corner of one of the rooms. Check the rooms that are easiest to exit first, this allows you for quick escape if they are there. There are four rooms to check, and only one page. Starting here allows you to take your time with the craziest part first. You will pass by a silo on the right and a scary tree on your left. Move forward to the middle of the map, where there is a building and some tanks. It had to be removed from the original game for to-be expected copyright issues.You start at what we'll call the bottom of the map, or the 6 o'clock position. The “Controls: -you should already know this” in the description is a bit unfriendly.ĮDIT: An extra word of advice, be careful about how you plan to implement $20 mode.Not having a map makes it difficult to tell where the player is, making exploration more frustrating than it needs to be, at some points I couldn’t find the trail and wandered aimlessly.There’s no way to gauge sprint stamina.

slender the eight pages 20 dollar mode slender the eight pages 20 dollar mode

Slenderman’s texture is missing, the console throws a missing asset error.The sprint speed isn’t terribly faster than the walk speed, which is also pretty sluggish.The only page I could find was on the gas tank, and I wasn’t able to pick it up, either.

slender the eight pages 20 dollar mode slender the eight pages 20 dollar mode

I did in fact play the original game so I can tell which design decisions were faithful to it, but maybe could be improved upon: As far as a recreation of the original Slender: The Eight Pages goes, this is a well-made game, there are just a few technical bugs and gameplay aspects that I’d like to point out.












Slender the eight pages 20 dollar mode